CV
Bsc 3D Computer Animation
Gaming since 1982, working as Graphic Designer and Copy text writer before I realised in 1999, my dream of working in Games could come true. Here I am after 20 years living that dream.
January 2017 - present
Freelance Level Designer
Next Games, Helsinki
" The walking Dead No Mans Land"
Top-Down, Turn-Based
- Creating missions based on Scripts of “The Walking Dead” TV Show
- Designing mission content for different game modes
IOS/Android
March 2020 - March 2021
Freelance Level Designer
Lightheart Entertainment, Helsinki
"Mr Autofire"
Action Sidescroller
- creating Missions for special event dungeons
IOS/Android
January 2019 - November 2020
Freelance Game Designer
Unicorn Pirates, Helsinki
"Idle Cat Stars" and unreleased Projects
Idle Games
- Improving UX and FTUE
- Designing Game progression
- Feature design and documentation
- mentoring of Junior Designers
IOS/Android
January 2015 - January 2017
Senior Level Designer
Next Games, Helsinki
" The walking Dead No Mans Land"
Top-Down, Turn-Based
- Creating, implementing and optimising:
Level design pipeline, mission structure, guidelines
- Designing a visual scripting tool
- Team Lead
Designing features, managing team of artists, coders and designers
- Continuous analysis of user feedback and data to improve the game
IOS/Android
November 2013 - October 2014
Level Designer
Kuuluu.com, Hamburg
"LP Recharge"
3rd Person Action
- Redesign of existing maps, creation of new missions
- Creating guidelines for map development
- Designing new tools and workflows for the level creation
PC IOS/Android
October 2011 - August 2013
Level Designer
Ticking Bomb Games, Hamburg
"Kartuga"
Top-Down, 3rd Person-Ship-Action
- World building; from design to final product
- Quest design/writing and implementation
- Design, creating and prototyping of PvP modes and maps
PC Browser
December 2010 - Juni 2011
Level Designer
49Games, Hamburg
"Winter Sports Feel the Spirit"
3rd Person-Racing-Game
- created Tracks and prototyped Levels for new game modes
- 3 Tracks from initial design to final stage;
Snowmobile, Downhill, Para Skying
Consoles/PC
March 2010 - July 2010
Level Designer
Games Foundation, Hamburg
"The Kore Gang"
3rd Person Action
- Level Design, scripting, bug fixing
- Finalising of gameplay and assets “The Kore Gang”
“Best Family Game Lara Award 2011”
Nintendo Wii
February 2008 - January 2010
3D Artist/Level Designer
Snap Dragon Games, Hamburg
"The Kore Gang" other Wii tiles
3rd Person-Action
- Setting up Levels implementation of Assets
- LUA Scripting and designing of features
- Modeling, texturing, animation props
Nintendo Wii
July 2007 - February 2008
QA Tester
49Games, Hamburg
Sport Games
- Bug tracking, LOT-Check
PC/Consoles
March 2006 - November 2006
3D Artist
Emerging Entertainment, Hamburg
"Azentas World"
3rd Person Action
- Modeling, texturing, animation props
- Creating UVs and textures(normal, bump, colour) for main characters
- Designing the Environment for Prototype
- Implementing assets in Gamebryo
XBox360
May 2005 - February 2006
3D Artist
Inverse Entertainment, Hamburg
Racing-Game, 3rd-Person-Action
- Modeling, texturing, animation vehicles/props
- Implementing assets in Gamebryo
PC
2000-2003
BsC 3D Computer Animation
University of Wales, Swansea
- 3D Modeling, texturing, animation focused on short movies
- Particle animation and MEL Scripting
Autodesk Maya
January 2007 - July 2007
3D Artist/Level Designer
Fourplayers.de, Hamburg
FPS
- Building of a City Environment with props for a Java based First Person Shooter
- Designing the Environment and preparing all Assets for the Engine.
PC
Track Record
Mr. Autofire(2020), Lightheart Entertainment, Level Design
Idle Cat Stars(2019), Unicorn Pirates; Game Design
TWD No Mans Land(2015), Next Games; Level Design, Game Design
LPRecharge(2014), Kuuluu.com; Level Designer
Kartuga (2013), Ticking Bomb Games; Level Designer
Winter Sports Feel the Spirit (2012), 49Games; Level Designer
The Kore Gang (2010), Snapdragon Games; Level Designer /3D Artist
LARA GAME AWARD "Best Family Game 2011"
Das Duell - Männer vs. Frauen(2010), Snapdragon Games; 3D Artist
Crazy Chicken Atlantis (2008), Snapdragon Games; Artist
Summer Athletics: The Ultimate Challenge (2008), 49Games; QA
Biathlon 2008 (2007), 49Games; QA
Winter Sports: The Ultimate Challenge (2007), 49Games; QA
Night Squad 2 (2007), Fourplayers.de; 3D Artist/Level Designer
Azentas World (2006), Emerging Entertainment; 3D Artist/Level Designer
Alarm fuer Cobra 11 (2005), Inverse Entertainment; 3D Artist